Post by Veerdin on Oct 30, 2011 5:25:36 GMT -5
Hi there guys, I've been following the (very slow) progress on Coven since it first started. Playing betas when a match actually showed up and so on. I've always been trying to contact you guys in terms of making some art for this bloody thing, but I thought you'd died after the Source update that killed a lot of mods.
In between that happening and this mod resurfacing, me and a few friends decided to try our hand at our own vampires vs hunters mod. Unfortunately, the coder we found turned out not to be that good of a coder and the mod died, but not before we made some assets for it.
For example, these snazzy vampire claws, complete with texture, a rig and a working set of animations that can replace the standard crowbar:
To view the current animations for them, download and watch them here:
www.mediafire.com/?pgeg6gepke7gukf
We also have a bunch of gun models, which we did not create but were given permission to use. For example, a Colt 1911 pistol which we were going to give to the Vampire team (yes, our mod let the vampires have guns, but they were going to be crappier than hunter guns with a possibility to jam) which I animated. Here are the preview animations to give you more of an idea of my animating skill, the reloads were a work in progress:
www.mediafire.com/?qfa1ri9o1r6cew8
Me and my friend would like to offer our services as artists for this mod. We both have a number of talents you may find useful.
Myself:
SteamID: steamcommunity.com/id/Veerdinwraith
ModDB account: www.moddb.com/members/feltorn
My skills:
While I'm not primarily a modeller, I can and have done 3D modelling before and know my way around Max. I could possibly make some weapons if given a lot of time - for skill comparison, the last weapon model I completed was this - a rifle for TF2.
However, my primary skills lie with 3D animation. All the animations above were done by myself, and I was the lead animator for the old project they were to be used in.
I also have some skill with mapping, mainly geometry and brushwork. However, I have not mapped in some time and it is not my primary skill. I will gladly help with mapping but there are far better mappers out there.
I can also do texture work, but again, not my strong suite.
Jeek/PCManiac131:
Steam ID: steamcommunity.com/profiles/76561197990975554
ModDB account: www.moddb.com/members/pcmaniac313
Jeek's skills:
Jeek is a considerably better 3D artist than I am, and has a far greater knowledge of 3D max and getting models from the program into a game. He can make 3D models, unwrap, rig, texture, animate and compile them. He is responsible for modelling, unwrapping, texturing, rigging and compiling those hand models above, for example.
Jeek is also quite a talented mapper, I've not seen the full extent of his abilities, but he's able to quickly and efficiently make custom map props, map textures, and is a master of good lighting work.
Jeek is also a skilled musician, as is evident on his ModDB page he's made a number of music pieces and made a few pieces for the old project. You can listen to them here: www.mediafire.com/?elbkw5fsg4gwo7o
Jeek can animate, but prefers not to.
--------
To see our previous work together, you can view the long defunct mod Police Brutality, which we were forced to cancel due to not finding a coder. Keep in mind this is very old stuff and our skills have improved since this mod:
www.moddb.com/mods/police-brutality
We are both willing to work on this mod and will be contactable over steam or on ModDB. I of course will also be available for contact here, as well.
Hope we have the skills you guys need.
In between that happening and this mod resurfacing, me and a few friends decided to try our hand at our own vampires vs hunters mod. Unfortunately, the coder we found turned out not to be that good of a coder and the mod died, but not before we made some assets for it.
For example, these snazzy vampire claws, complete with texture, a rig and a working set of animations that can replace the standard crowbar:
To view the current animations for them, download and watch them here:
www.mediafire.com/?pgeg6gepke7gukf
We also have a bunch of gun models, which we did not create but were given permission to use. For example, a Colt 1911 pistol which we were going to give to the Vampire team (yes, our mod let the vampires have guns, but they were going to be crappier than hunter guns with a possibility to jam) which I animated. Here are the preview animations to give you more of an idea of my animating skill, the reloads were a work in progress:
www.mediafire.com/?qfa1ri9o1r6cew8
Me and my friend would like to offer our services as artists for this mod. We both have a number of talents you may find useful.
Myself:
SteamID: steamcommunity.com/id/Veerdinwraith
ModDB account: www.moddb.com/members/feltorn
My skills:
While I'm not primarily a modeller, I can and have done 3D modelling before and know my way around Max. I could possibly make some weapons if given a lot of time - for skill comparison, the last weapon model I completed was this - a rifle for TF2.
However, my primary skills lie with 3D animation. All the animations above were done by myself, and I was the lead animator for the old project they were to be used in.
I also have some skill with mapping, mainly geometry and brushwork. However, I have not mapped in some time and it is not my primary skill. I will gladly help with mapping but there are far better mappers out there.
I can also do texture work, but again, not my strong suite.
Jeek/PCManiac131:
Steam ID: steamcommunity.com/profiles/76561197990975554
ModDB account: www.moddb.com/members/pcmaniac313
Jeek's skills:
Jeek is a considerably better 3D artist than I am, and has a far greater knowledge of 3D max and getting models from the program into a game. He can make 3D models, unwrap, rig, texture, animate and compile them. He is responsible for modelling, unwrapping, texturing, rigging and compiling those hand models above, for example.
Jeek is also quite a talented mapper, I've not seen the full extent of his abilities, but he's able to quickly and efficiently make custom map props, map textures, and is a master of good lighting work.
Jeek is also a skilled musician, as is evident on his ModDB page he's made a number of music pieces and made a few pieces for the old project. You can listen to them here: www.mediafire.com/?elbkw5fsg4gwo7o
Jeek can animate, but prefers not to.
--------
To see our previous work together, you can view the long defunct mod Police Brutality, which we were forced to cancel due to not finding a coder. Keep in mind this is very old stuff and our skills have improved since this mod:
www.moddb.com/mods/police-brutality
We are both willing to work on this mod and will be contactable over steam or on ModDB. I of course will also be available for contact here, as well.
Hope we have the skills you guys need.